AMEWIX · LOADING
OPEN ROLE · 01

Senior Unity Developer

Hiring now
Remote · Worldwide Full-time USD via Wise Revenue share available

AMEWIX is seeking a Senior Unity Developer to lead the technical architecture and implementation of our first hybrid-casual mobile titles. You’ll ship games end-to-end, integrate the monetization stack, and shape the engineering culture as we grow.

Responsibilities

  • Build mobile games for iOS and Android using Unity 2022 LTS and C#
  • Lead technical architecture for each title — from prototype through MVP through polish
  • Integrate monetization SDKs: AppLovin MAX, AdMob, Unity LevelPlay
  • Integrate analytics: Firebase Analytics, GameAnalytics, AppsFlyer
  • Optimize performance for mobile (target 60 FPS on mid-range devices)
  • Collaborate with the founder on design, monetization, and live-ops decisions
  • Mentor junior developers as the team scales (Q3-Q4 2026)

Required

  • 3+ years of professional Unity C# experience
  • At least 1-2 mobile titles shipped to Google Play and/or the App Store
  • Experience integrating monetization SDKs (MAX, AdMob, or LevelPlay)
  • Understanding of mobile-game design patterns (Singleton, Observer, ScriptableObject)
  • Conversational English (written) for documentation and team communication
  • Self-directed — comfortable working remotely without micromanagement

Nice to have

  • Hybrid-casual or hyper-casual experience
  • Familiarity with mobile UA metrics: LTV, CPI, retention curves
  • AI-assisted development workflows (Cursor, Claude Code, Copilot)
  • Past experience working remotely with international studios

What we offer

  • Competitive salary in USD via Wise (15-30M VND equivalent based on level)
  • Revenue share on titles where you are the lead developer (after UA recovery)
  • 100% remote — work from anywhere with 4+ hours of overlap with Asia time
  • Tooling budget: Unity Pro, Cursor Pro, Asset Store credits
  • Direct ownership and influence on engineering culture and tech decisions
  • Real path to Tech Lead or CTO as the studio scales

How to apply

Send your CV plus a portfolio (Github, Play Store, or App Store links) to hello@amewixgames.com with subject line “Unity Dev application.”

Include a short paragraph on why you want to join an indie studio over a big company, plus one game you’re proud of and the hardest technical problem you solved while building it.

Apply now
CULTUREHow we work

What it’s like here.

REMOTE

Async-first, output-focused.

We don’t track hours. We track milestones. Daily standup is a 15-minute Slack thread, weekly check-in is one hour. Otherwise, ship.

SCOPE

Small team, real ownership.

You’ll touch every part of a game — engine, monetization, analytics. No silos, no committee design, no waiting for approval.

PACE

Ship fast, kill faster.

Hybrid-casual prototypes go from concept to soft launch in 4-6 weeks. If a game doesn’t hit our retention bar, we move on. That cadence makes the work feel real.

Not the right role?

We’ll be hiring more in late 2026 — designers, junior developers, art partners. If you’re excited about what we’re building, drop us a line and we’ll keep your details on file.

Introduce yourself